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AI Insights · Timothy · October 2022

Top 5 Casual Games on iOS in South America Q3 2022

Discover the performance of the top 5 casual games on iOS in South America during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Casual Games on iOS in South America Q3 2022

During the third quarter of 2022, the top 5 casual games on iOS in South America showed varied performance in terms of downloads, revenue, and active users. Here is a closer look at how each game fared according to data from Sensor Tower.

Candy Crush Saga from King experienced fluctuations in both weekly revenue and downloads. Revenue peaked at around $231K in the last week of July and saw another high of $224K in mid-September. Weekly downloads showed a steady trend with a notable increase reaching 45K in mid-September but tapered off to 25K by the end of the quarter. Active users remained relatively stable, fluctuating around 320K to 330K throughout the quarter.

Coin Master by Moon Active had a consistent performance in terms of revenue, peaking at approximately $130K in late August. Downloads saw a high of 12K in the same period, though they dropped to about 7.8K by the end of September. Active users showed stability around 60K to 66K, ending the quarter slightly lower at around 60K.

Gardenscapes from Playrix saw a significant peak in revenue towards the end of July, reaching around $83K. Downloads peaked at 17K in the same period but saw a decline to about 11K by the end of September. The number of active users remained steady, fluctuating between 100K and 110K throughout the quarter.

Homescapes, also from Playrix, showed a steady increase in revenue, peaking at approximately $75K in early August. Downloads reached a high of 22K in mid-August but decreased to 12K by the end of September. Active users showed a slight decline from around 175K in early August to about 148K by the end of the quarter.

Fishdom, another title from Playrix, had a steady revenue trend with a peak of $64K in mid-September. Downloads saw a high of 45K in late August but dropped to 23K by the end of September. Active users fluctuated significantly, peaking at around 91K at the start of the quarter and declining to about 71K by the end.

These insights highlight the dynamic nature of the casual gaming market in South America. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022